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JRG wrote:
>
> Now, to say the truth, I'm stuck in a problem that seems a bug to me.
> Trace() often doesn't work well with isosurfaces (every normal vector is
> stored as <0,0,0> even if intersection occurs).
> Or, better, sometimes it works fine like it should and sometimes it
> completely fails. This happens only with isosurface landscape.
> It's really a puzzle...
>
This is a known problem, Megapov's isosurface code seems to be buggy in
that matter. Funnily it seems to differ depending on whether you use a
freshly started program instance or render it a second time...
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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